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7 days to die mods alpha 17
7 days to die mods alpha 17












7 days to die mods alpha 17
  1. #7 days to die mods alpha 17 how to#
  2. #7 days to die mods alpha 17 mod#

So far, the mods work in logical order: you place a Full Auto mod on a weapon that isnt Full Auto, and you place a Tempered Blade on a bladed weapon. You will notice on handguns, tools, armor, and others, you have a modify tab. While this sucks, they gave us something useful in its stead: mods. If you can kill using it, that will work! Weapon ModsĪ17 removed the ability to dismantle your guns.

#7 days to die mods alpha 17 how to#

While this means you cant get anywhere without being able to defend yourself or kill zombies, that isnt exactly a bad thing: logically, in the apocalypse, you should learn how to defend yourself! It shouldnt need an Einstein to tell you that!Īs far as your prefered damage type, that is your decision: bow, blunts, blades, guns, etc. Hunting animals, farming, trading, crafting, and gathering provide XP as well, though in small amounts, so you will hardly see much improvement. Tougher zombies, like frozen lumberjacks and “bloaters” (fat ones) give 800 XP. With time, this may be fixed, but fret not: you can gain XP in other ways.Įasy zombies, like normal shamblers and crawlers, give 550 XP approximately. Sadly, they favor zombie slaying for now, as they provide 550-800 per zombie kill. Doing things within the game provide XP, though in varying amounts. You will notice now that when you gather plant fiber, stones, etc, you are gaining “XP” item, and the bar above your hotbar is slowly growing a blue bar. Logically, you also cannot upgrade sprint speed without touching Agility.

7 days to die mods alpha 17

You cant be expected to max out “Dead Eye” without spending anything in Perception. You must level the attribute if you wish to level the perk as well, as they have an attribute/level requirement to meet. The new perks, at rank 1 of each attribute, can let you level up in most perks at least once. Some apparel items can increase these stats while you wear them, but let us cut to the chase: you will need to level up yourself alone. You gain XP like standard RPG games, and must level up stats manually. These allowed you to, even when you leveled up, to get even better at… whatever… faster. These are the “core” stats of their respective skill trees.īefore A17, you can level up by crafting, building, mining, farming, trading, etc. You will notice you have attributes of Perception, Intelligence, Strength, Agility, etc. However, unlike A16 and earlier, you earn XP differently.

7 days to die mods alpha 17

As of Alpha 17, you may have noticed the skills and attributes menu look vastly different.ĭo not fret, however! While these are all sudden and drastic, they do come with some logic and reason for them.














7 days to die mods alpha 17