

That is, if there is alot of overlap then choosing one over another is mostly flavor and preference. On a lot of other options, like many skills or classes, to me it depends on how restrictive they are. These categories should also be ones that easily allow me to design genre appropriate characters without exceptions or a convoluted sub-system.looking at you AD&D multi-classing. I like options to be as broad as possible but still providing meaningful distinction. (I actually had an Iron Kingdoms RPG campaign fall apart when, every time combat started and minis/maps came out, we realized we were starting to play Warmachine instead of an RPG.)Ĭlick to expand.Thread de-rail warning.not sure would be an RPG Pub thread without it It begged to be played with miniatures, and my group (and myself) were all wargamers, and we preferred wargames for minis and RPGs for theater of the mind. It frustrated me to the point of pissing me off.ĭ&D 4e looked like it might be better suited to my tastes, but I couldn't get around the fact that it was all so centered around boardgame level positioning. Set piece battles always consisted of sheets of stat blocks to keep track of. It was just too much to keep track of, even at low levels, as the NPC spell caster needs some friends to help them out.but there really weren't any minions/mooks/extras rules to help with that, either. I ran three short campaign attempts, and all three failed the first time I tried to run an NPC spellcaster. I wanted to like it so bad, but unlike Exalted, I just couldn't find a way to lower the burden on myself as the DM. In the spirit of the thread, the only "this is so bad, I gave it away" game I've ever encountered was D&D 3e. The concept that Charms could play out like a CCG was a fallacy from the get go, because the GM can't handle five CCG games and one RPG all at once in their head.īut when you run that game with NPC Exalts being a dice pool + 3-4 "special effects" Charms, and the rules-as-published are just for the PCs to play demigods? Combine that with a GM mindset of "yes, you absolutely can.but what will happen if you do?", then yeah, Exalted is one hell of a fun game. I developed my own "quick characters" system way back in the days when the development team insisted it wasn't necessary.
#GILGAMESH KING OF HEROES MUTANTS AND MASTERMINDS FULL#
However, I will freely admit that we made it sing at our table only because my players had significant genre buy-in over any desire to master the crunch on their end, and I quickly learned that you can't run Exalted NPCs with the full rules for PCs. My group and I never had more fun at the RPG table than we did with Exalted. I ran Exalted 1e and 2e weekly for almost 12 years straight, with only short breaks between multi-year campaigns. I've looked at the latest edition and it just made me laugh my arse off if anything it looks even worse and the 'light' variant they have put out is an abuse of that word, in my opinion too.Īnyways, "thanks" so much for reminding me about this one! I've often thought about trying to use a better ruleset for it but really just can't be arsed. But, yeah, it was upsetting and thoroughly annoying because until then it had been pretty good. In the end I just gave up in frustration.

The campaign had developed so that a circle of Abyssal exalted were required as antagonists and there were no short cuts in 1st edition to creating these or advice to running them smoothly/easily (I'm not even sure later editions adequately address it either but that's irrelevent) so after getting halfway through creating them I just got utterly pissed off with the game and realised from here on in it would only get worse - I could see purgatory stretching out as far as I could see! The options online to shortcutting this were just dumb fudges and the power differential between the PCs was significant too (even though they were all built on the same XP) so that made it even worse. Worse than Nobilis upthread because we started playing it and were having fun, quite a bit of fun and then I guess we hit that point where the PCs got to a certain level of power and therefore needed to really face off against other Exalted. Holy tomatoes, yes, Exalted! Forgot about that monstrosity.
